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Author Topic: The OOC thread (DTD)  (Read 91468 times)

Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #105 on: August 16, 2007, 11:39:40 PM »

I cleaned up the gaming thread to keep the continuity going.
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Keeper

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Re: The OOC thread (DTD)
« Reply #106 on: August 17, 2007, 04:07:31 AM »

Ah right, as Dekion & Rhana are moving to catch up with Ellion & Sarian. I was wondering why Dekion was referring to Rhana as "the group" (she's a crowd of one! :p).

She has a forceful personality! ;)
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Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #107 on: August 17, 2007, 06:47:41 AM »

By the way Balgin it wasn't right for you not to tell us about the bones surrounding the spongy thing. You posted the pic after we got ourselves covered in spores. I know I would have been more careful had I seen the picture first. :icon_Wink:

Ok so now we need Sarian and Ellion to post (or Balgin to sign on). this is getting good already.
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Bodhi

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Re: The OOC thread (DTD)
« Reply #108 on: August 17, 2007, 06:54:37 AM »

Balgin...
 I DID cast "cure light wounds" on myself before following Sarian remember? Any results?
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Allways treat other people as the goal,not as the means.
Immanuel Kant.

Balgin Stondraeg

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Re: The OOC thread (DTD)
« Reply #109 on: August 17, 2007, 10:37:41 AM »

By the way Balgin it wasn't right for you not to tell us about the bones surrounding the spongy thing.

They weren't there in the location's description, nor in the original adventure. They're just something the artist who did the new pictures added (although he was the same artist :)).

Quote
Balgin...
 I DID cast "cure light wounds" on myself before following Sarian remember? Any results?

9 points of healing.
« Last Edit: August 17, 2007, 10:41:06 AM by Balgin Stondraeg »
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Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #110 on: August 17, 2007, 10:49:59 AM »

She took actual damage? I thought it was just DEX damage
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Balgin Stondraeg

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Re: The OOC thread (DTD)
« Reply #111 on: August 17, 2007, 11:20:26 AM »

She took 3 points of damage.
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Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #112 on: August 17, 2007, 02:49:10 PM »

Erratum, the door has a sliding metal panel in it which you could've opened and looked through, seen the rope and then pushed the door open and walked right into thin air). I forgot to mention that. Since opening a door inwards involves some ammount of leaning anyway you're lucky the guy with a good sense of balance gave it a push and let go once he saw the lack of floor to stand upon :).

That is exactly why I hang back. When something needs to be put down I will be in front. I feel we need to stick to our specialties to even get close to the end. Are you doing an update to your map?
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Balgin Stondraeg

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Re: The OOC thread (DTD)
« Reply #113 on: August 17, 2007, 02:51:49 PM »

Erratum, the door has a sliding metal panel in it which you could've opened and looked through, seen the rope and then pushed the door open and walked right into thin air). I forgot to mention that. Since opening a door inwards involves some ammount of leaning anyway you're lucky the guy with a good sense of balance gave it a push and let go once he saw the lack of floor to stand upon :).

That is exactly why I hang back. When something needs to be put down I will be in front. I feel we need to stick to our specialties to even get close to the end. Are you doing an update to your map?

Not yet but I'll put that room in when I need to add stuff round the corner.
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eyeolas

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Re: The OOC thread (DTD)
« Reply #114 on: August 17, 2007, 02:56:26 PM »

Custom_hobby: he said the first half of the room is an 8ft wide pit, so I take it there is another 8ft of floor on the other side (well, I am jumping and trying to catch onto a wall if not)
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Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #115 on: August 17, 2007, 02:57:53 PM »

Good luck. I asked how tall and thick the door was to see if we could take it down and use it as a bridge. Maybe that will work to get you back.
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Balgin Stondraeg

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Re: The OOC thread (DTD)
« Reply #116 on: August 17, 2007, 03:04:55 PM »

Custom_hobby: he said the first half of the room is an 8ft wide pit, so I take it there is another 8ft of floor on the other side (well, I am jumping and trying to catch onto a wall if not)

Total width of the room is about 20' so that's 8' of pit and 12' of floorspace.
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eyeolas

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Re: The OOC thread (DTD)
« Reply #117 on: August 17, 2007, 03:12:41 PM »

TWO WHOLE ORKS!!! Hmm, I wish I had improved trip. "Into the pit you go!" kill and loot is fine though

EDIT: also, you didn't include our languages. Do I know ork? If they aren't set I always chose ork, then goblin

EDIT2: Cutom: there is a pit in the way, unless you want to fall into it a scimitar isn't a very good idea
« Last Edit: August 17, 2007, 03:19:33 PM by eyeolas »
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Custom_Hobby

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Re: The OOC thread (DTD)
« Reply #118 on: August 17, 2007, 03:32:34 PM »

I think he signed off to make the map. It says they are in the hallway, so I assumed that is where we are and you are alone in the room.
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eyeolas

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Re: The OOC thread (DTD)
« Reply #119 on: August 17, 2007, 03:40:10 PM »

Ahh, that makes sence, and there was a noise coming from around the corner

how long is the rope?
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