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(Part 3) The Abbey on Guardian

Started by Balgin Stondraeg, July 08, 2007, 08:35:03 AM

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Keeper

Quote from: Balgin Stondraeg on July 19, 2007, 01:45:05 PM
Quote from: keeper40k on July 19, 2007, 12:16:33 PM
Raul takes an interest in the chest in room c, as he passed through.  Anything of interest there, Balgin?

Yes, it's the same chest Aurum searched (although he's swiped the key by now). I can repeat the contents if you want mate :).

Sorry, brain-fart moment.  Missed that.  Thanks Balgin :)
:hal:   

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Mike
www.CustomHobby.com

Balgin Stondraeg

The small cells are pretty sparse. Each contains a pallet, a writing shelf fixed to the wall, a bench and a chest for personal effects. Most also have sheets of parchment and writing equipment on the "table"'s along with a small statue of Theydori, or one of his lesser spiritual servants.

Each cell also contains a window looking out over the garden. Through these Aurum can see an opposite row of windows indicating that the cells opposite are probably quite similar. However, the southern wall has no windows.

This takes some time (a few minutes) before he reaches the corner. Peering down the corridor he sees carpets and a second body lying beyond the first that they have seen although he cannot make out much more than the monk's habbit at this distance. There are five doors along the southern wall of the corridor and one at it's end. The branch heading roughly northwards must lead back to the stairs (the body of the closer monk confirms that).

Alex

Ivor continues his dander round the square, pushing open the doors of the bottom corridor as he goes. He peers inside, checking for bodies/survivors but doesn't search very thoroughly plenty of time to ransack the place when we've determined if there are any survivors!

When he comes across any bodies, he'll give them the once over to see if there are any differences to the ones encountered so far.

Balgin Stondraeg

#94
Erm? I'm going to assume that d's a w (making it wander). I'm not sure how he could walk across the square without going downstairs again.

I'll post a propper update sometime tomorrow (when it's not nearly 4 in the morning).

Alex

Well, it's a Norn Irish/Ulster-Scotch word, but the meaning is essentially the same. What I mean was that he continues around the circuit- having walked south (?) from the room where Aurum found the key, past the cells the dwarf is searching, he continues along to where the two bodies are lying. On the way, he'll have a quick look in the other rooms along the bottom wall to see if there are any other dead monks lying around. Hope that's clearer.

Balgin Stondraeg

Okay, Aurum was going to look in the first room anyway so I'll get an update on the way soon.

Custom_Hobby

Mike
www.CustomHobby.com

Balgin Stondraeg

#98
Upon openning the door Aurum's eyes move immediately to the bed. The bright blue blankets and bed linnens are quite eyecatching. A moment or so later he is able to look away and take in the rest of the room. A large table stands crammed with all manner of alchemical paraphenalia and an ironbound chest sits at the foot of the bed. The walls are covered with sheets of parchment inked with mostly indecipherable calculations in someone's really bad handwriting. A smell of sulphur hangs in the air.

Custom_Hobby

#99
Aurum decides to search the entire room and see what is in the chest. Before He starts the search he calls over to Ivor "you might want to help me look in here."

Just a note for the next few turns: Aurum will search room by room all the way down to the end. He will also make sure not to move too far ahead of the group.
Mike
www.CustomHobby.com

Alex

Ivor is brought back into the real world by the dwarf's gruff shout, and hurries into the room to see what is wrong. Noticing the table of alchemical stuff, he examines it carefully, interested in what's going on, and if there's anything salvageable.

"Um... it might take me a while to get through all this; can't rush these things. The alchemist's notations are rather difficult to read, it has to be said..."

Don't tell me all those skill ranks in alchemy are going to come in handy? Great!

Balgin Stondraeg

#101
Quote from: Alex on July 21, 2007, 06:14:21 PM
Don't tell me all those skill ranks in alchemy are going to come in handy? Great!

:)

From what he can see on the table Ivor believes the monk who's room it was was clearly a skilled alchemist. Most minor quacks wouldn't know what to do with half the stuff on this table other than talk about it to make themselves look impressive (and even then they'd have a load of useless rubbish too, rubbish which is conspicuous by it's absence here).

As he reaches up to examine a particularly fine alembic there is a mighty screaching wailing sound. With a "mrrraow" a small furry creature leaps out from under the bed, springs out of the room and goes tearing off down the corridor!

After a few seconds Raoul realises it was a cat. Aurum takes a bit longer to work it out and Ivor is preoccupied with the double retort which had toppled from the table as he leaped in fright. He caught it against his chest and is struggling to place it back on the table.

Alex

Sparks crackle in Ivor's rucksack as his familiar starts running in the wheel in fright.

Assuming he doesn't drop it, Ivor will replace the retort on the table and continue his inspection. Once he's familiarised himself with the table's contents, he'll take a brief look at the stuff on the wall, then tell Raul whether he's noticed anything significant. After that, he'll suggest they have a good look round for survivors, rather than getting bogged down with searching the place too thoroughly.

Custom_Hobby

Aurum decides to check the next room (I am assuming room "f") and see what is going on in there.
Mike
www.CustomHobby.com

Rod the Worm

Keeping his crossbow out and trained on the door, Rogan heads down corridor i and looks into the room at the end of the hall (far left, by the two bodies), leaving Aurum and Ivor to look at the rooms along the outer side of the building.