Custom Hobby Forum

  • October 01, 2020, 12:55:25 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

Maintenance!  I'm working on optimizing and updating the site, so you may see some wonky things!

Author Topic: Ivor, Paul's character  (Read 9891 times)

Balgin Stondraeg

  • Moderator
  • Very Old dragon
  • *****
  • Offline Offline
  • Posts: 3342
Re: Ivor, Paul's character
« Reply #30 on: May 16, 2008, 09:17:40 AM »

Hi

Any chance Ivor's had time to change his spell list, or does he keep to those? He's got far better spells than those vs undead.

My suggestion:

Lvl 0: Acid Splash x 2. Disrupt Undead x 2
Lvl 1: Mage Armour. Lssr Fire Orb. Burning Hands x 2
Lvl 2: Scorching Ray x 3

Probably has Mage Armour already running - depending on how long they expect to be around here., If not - it's first thing cast at any sign of trouble.

Cheers
Paul H

He hasn't had time to rest and change his spells yet. The undead only appeared about half an hour ago and it's nearly sunset now. Once all the imminent threats have been dealt with I'll assume people will want to rest up (especialy Raoul who still has about 12-15 points of subdual damage he hasn't rested off yet).
Logged

PaulH

  • Contributors
  • Young Dragon
  • **
  • Offline Offline
  • Posts: 302
Re: Ivor, Paul's character
« Reply #31 on: December 17, 2008, 08:54:09 PM »

Hi

Looks like I'm going Effigy Master with this one. Got the feat req, just need the skill ranks.

Spells taken at 5th lvl: Fireball, Legion of Sentinels (PHBII).
Metamagic Feat: Sudden Exten Spell

Need to build up my skills over next few levels;
Total Ranks Req'd - Craft 10, Know (Arcana) 5, Spellcraft 5, UMD 2

Cheers
Paul H
Logged

Balgin Stondraeg

  • Moderator
  • Very Old dragon
  • *****
  • Offline Offline
  • Posts: 3342
Re: Ivor, Paul's character
« Reply #32 on: December 18, 2008, 09:54:06 AM »

Legion of Sentinels (PHBII).

No thanks. I don't have it, don't know what it does and don't like what I've heard people say it does in the context of this adventure. Also using such a spell in the area the second adventure takes place in is probably not a good idea. I'm not sure if it's illusory in nature or necromantic but it looks necromantic and that's what matters. Could you find somnething else instead? Maybe if you're using fireballs in a party, protection from elements would be a good spell to learn too. :p
Logged

PaulH

  • Contributors
  • Young Dragon
  • **
  • Offline Offline
  • Posts: 302
Re: Ivor, Paul's character
« Reply #33 on: December 20, 2008, 06:14:52 PM »

Hi

It's an Illusion (Shadow) spell, but no probs, looking for a replacement. Gtr Mage Armour looks good, but still checking...

Cheers
Paul H

Edit; Even had a 'Gatgeteer' effect of using a 'tv remote' style handset pointing at a location for a 'TV' effect.
« Last Edit: December 20, 2008, 06:18:36 PM by PaulH »
Logged

PaulH

  • Contributors
  • Young Dragon
  • **
  • Offline Offline
  • Posts: 302
Re: Ivor, Paul's character
« Reply #34 on: March 20, 2009, 05:40:12 PM »

Hi

Taking Fireball & Shadow Binding as my 3rd Lv spells;

Shadow Binding

Illusion (Shadow)
Components: VSM
Casting Time: 1 Std Action
Range: Close (25 ft & 5ft/2Lvls)
Area: 10' Radius Burst
Duration: 1 Rnd/Lvl
Saving Throw: Will Negates
Spell resistance: Yes

Creatures in the area that fail a Will save are entangled and unable to move. Breaking free of a shadow binding requires a DC 20 Strength chaeck or a DC 20 Escape Artist check, taken as a full-round action.

Material Component A few links of iron chain.

Also. got 7 skill points to spend. Thinking about 5 ranks Know Planes, still thinking of the other two.


Cheers
Paul H
Logged

PaulH

  • Contributors
  • Young Dragon
  • **
  • Offline Offline
  • Posts: 302
Re: Ivor, Paul's character
« Reply #35 on: May 05, 2009, 04:48:15 AM »

Hi

Yep - just confirming my level increase.

Skill points: 5 Know. Planes, extra 2 in Concentration

Spells: Fireball & Shadow Binding

Feat: Sudden Widen (Complet Arcane: 1/day double Area Effect, without increasing spell level or casting time).

HP D4+1 extra

Spells/Day. BAB & Saves as per Wizard 5 (Plus stat bonuses)

Cheers
Paul H
Logged