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Hasta Shieldbreaker, Rod's character

Started by Balgin Stondraeg, December 11, 2007, 03:39:42 PM

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Balgin Stondraeg

Name: Hasta Shieldbreaker
Race: Dwarf
Class: Wizard
Level: 1
Xp: 539
Alignment: Lawful Good

Str 10 +0
Dex 14 +2
Con 14 +2
Int 16 +3
Wis 12 +1
Cha 12 +1

Fortitude Save: +2 (+0 Base, +2 Con)
Reflex Save: +2 (+0 Base, +2 Dex)
Willpower Save: +3 (+2 Base, +1 Wis)

Hit Points: 6
Armour Class: 12 (touch 12, flat footed 10)
(10 base, +0 armour, +2 dex, no armour check penalty)

Initiative: +2
BAB: +0

Melee: +0
(+0 base, +0 str)
Ranged: +2 (+0 base, +2 Dex bonus)

Attacks:

Appraise: +3
(0 ranks, +3 int)
Balance: +2 (0 ranks, +2 dex)
Bluff: +1 (0 ranks, +1 cha)
Climb: +0 (0 ranks, +0 str)
Concentration: +6 (4 ranks, +2 con)
Decipher Script: +4 (1 rank, +3 int)
Diplomacy: +1 (0 ranks, +1 cha)
Disguise: +1 (0 ranks, +1 cha)
Escape Artist: +2 (0 ranks, +2 dex)
Forgery : +3 (0 ranks, +3 int)
Gather Information: +1 (0 ranks, +1 cha)
Heal: +1 (0 ranks, +1 wis)
Hide: +2 (0 ranks, +2 dex)
Intimidate: +1 (0 ranks, +1 cha)
Jump: +0 (0 ranks, +0 str)
Knowledge, arcana: +6 (3 ranks, +3 int)
Knowledge, the planes: +4 (1 rank, +3 int)
Knowledge, religion: +4 (1 rank, +3 int)
Listen: +2 (1 rank, +1 wis)
Move Silently: +2 (0 ranks, +2 dex)
Ride: +2 (0 ranks, +2 dex)
Search: +3 (0 ranks, +3 int)
Sense Motive: +2 (1 rank, +1 wis)
Spellcraft: +7 (4 ranks, +3 int)
Spot: +2 (1 rank, +1 wis)
Survival: +1 (0 ranks, +1 wis)
Swim: +0 (0 ranks, +0 str)
Use Rope: +2 (0 ranks, +2 dex)



Feats: extend spell

Class features: proficient with club, dagger, heavy crossbow, light crossbow & staff, scribe scroll,

Racial Stuff: darkvision, stonecunning (+2 on Search checks to notice unusual stonework, a dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can), weapon familiarity, stability (+4 against trips & bullrishes when standing on floor/ground), +2 to saves against poison & all spells, +1 to hit goblinoids, +4 ac against giants, +2 to appraise metal or stone, +2 to craft metal or stone

Spells Known:

Level 0: All of them
Level 1: Colour Spray, Enlarge, Feather Fall, Grease, Identify, Shield

Balgin Stondraeg

#1
Belongings: Quarterstaff, Sling, 20 lead bullets, Backpack, Spell component pouch, Tinderbox, 2 Scroll cases, 4 Parchment, Belt pouch, Ink, Inkpen, Waterskin, Guitar,


PP
GP: 23
EP
SP: 9
CP

Balgin Stondraeg

#2
Status & stuff:

Damage suffered: 0/6

Conditions: none

3 fate points

Spells memorised:

0 (3): Mage Hand, Mending, Prestidigitation

1 (2): Grease, Shield

Rod the Worm

#3
Spells memorised:

0: Mage Hand, Mending, Prestidigitation
1: Grease, Enlarge

Rod the Worm

Equipment:

Quarterstaff - free
Sling - free
20 lead bullets - 0.2gp
Backpack - 2gp
Spell component pouch - 5gp
Flint and Steel - 1gp
2x Scroll case - 2gp
4x Parchment - 0.8gp
Belt pouch - 1gp
Ink - 8gp
Inkpen - 0.1gp
Waterskin - 1gp
Guitar - 5gp

Total: 26.1gp = 23gp, 9sp left over