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Sir Thorgrin Deepslayer, CH's Character

Started by Balgin Stondraeg, November 20, 2007, 11:33:33 AM

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Balgin Stondraeg

Name: Sir Thorgrin Deepslayer
Race: Earth Dwarf
Class: Knight
Level: 1
Xp: 538
Alignment: Lawful Neutral

Str 18 +4
Dex 12 +1
Con 14 +2
Int 12 +1
Wis 10 +0
Cha 12 +1


Fortitude Save: +2 (+0 Base, +2 Con)
Reflex Save: +1 (+0 Base, +1 Dex)
Willpower Save: +2 (+2 Base, +0 Wis)

Hit Points: 14
Armour Class: 18 (touch 11, flat footed 10)
(10 base, +4 armour, +3 shield, +1 dex, no armour check penalty)

Initiative: +1
BAB: +1

Melee: +5
(+1 base, +4 str)
Ranged: +2 (+1 base, +1 Dex bonus)

Attacks: +5 waraxe 1d10+4 damage, (20) x3
+5 warhammer 1d8+4, (20) x3
+2 javelin 1d6+4, (20) x2, 30'

Appraise: +1
(0 ranks, +1 int)
Balance: +1 (0 ranks, +1 dex)
Bluff: +1 (0 ranks, +1 cha)
Climb: +4 (0 ranks, +4 str)
Concentration: +2 (0 ranks, +2 con)
Diplomacy: +1 (0 ranks, +1 cha)
Disguise: +1 (0 ranks, +1 cha)
Escape Artist: +1 (0 ranks, +1 dex)
Forgery : +1 (0 ranks, +1 int)
Gather Information: +1 (0 ranks, +1 cha)
Heal: +0 (0 ranks, +0 wis)
Hide: +1 (0 ranks, +1 dex)
Intimidate: +5 (4 ranks, +1 cha)
Jump: +4 (0 ranks, +4 str)
Knowledge, Nobility & Royalty: +5 (4 ranks, +1 int)
Listen: +0 (0 ranks, +0 wis)
Move Silently: +1 (0 ranks, +1 dex)
Ride: +1 (0 ranks, +1 dex)
Search: +1 (0 ranks, +1 int)
Sense Motive: +0 (0 ranks, +0 wis)
Spot: +2 (2 ranks, +0 wis)
Survival: +0 (0 ranks, +0 wis)
Swim: +4 (0 ranks, +4 str)
Use Rope: +1 (0 ranks, +1 dex)

Feats: power attack,

Class features: simple weapon proficiency, all martial weapon proficiencies, all armour proficiencies, shield proficiency, fighting challenge +1 (1/day, 6 rounds duration), knight's challenge, knight's code,

Racial Stuff: darkvision, stonecunning (+4 on Search checks to notice unusual stonework, a dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can), weapon familiarity, improved stability (+8 against trips & bullrishes when standing on floor/ground), +2 to saves against poison, -2 to all saves against spells cast by air subtype,  +1 to hit air subtype, +4 ac against giants, +4 to appraise metal or stone, +4 to craft metal or stone

Balgin Stondraeg

#1
Belongings: explorer's outfit, rucksack, 50' hemp rope, grappling hook, tinderbox, small steel mirror, waterskin, 1 day's rations, bedroll & blankets, scroll case, whetstone, sack, flask, scale mail armour, large round wooden shield +1, dwarven waraxe, warhammer, sheaf containing 5 javelins, locked gauntlets

PP
GP: 11
EP
SP: 9
CP: 5

Balgin Stondraeg

#2
Status & stuff:

Damage suffered: 0/14

3 fate points

Conditions: none

5 javelins