Name: Aurum
Race: Dwarf
Class: Dragon Shaman
Level: 4
Xp: 11780
Str 18 +4
Dex 8 -1
Con 20 +5
Int 8 -1
Wis 8 -1
Cha 7 -2
Fortitude Save: +9 (+4 Base, +5 Con)
Reflex Save: 0 (+1 Base, -1 Dex)
Willpower Save: +3 (+4 Base, -1 Wis)
+2 to all saves against magic, spell-like abilities & poisons
Hit Points: 47
Armour Class: 17 (touch 9, flat footed 18) (10 base, -1 dex, +5 breastplate, +1 cloak, +2 shield, -6 check penalty)
Initiative: -1
BAB: +3
Melee: +7 (+3 base, +4 str)
Ranged: +2 (+3 base, -1 Dex bonus)
Attacks: +8 enchanted Dwarven Waraxe 1d10+8 (x3)
+7 Dagger 1d4+4 (19×2, 10 ft range incriments)
+7 Spiked Gauntlets 1d4+4 (20×2)
+2 Heavy Crossbow 1d10 (19x2, 120' range incriments)
Appraise: -1 (0 Ranks, -1 Int)
Balance*: -1 (0 Ranks, -1 Dex)
Bluff: -2 (0 Ranks, -2 Cha)
Climb*: +6 (0 Ranks, +4 Str, +2 feat)
Concentration: +5 (0 Ranks, +5 Con)
Craft, Weapon Smithing: +6 (7 Ranks, -1 Int)
Diplomacy -2 (0 Ranks, -2 Cha)
Disguise -2 (0 Ranks, -2 Cha)
Escape Artist* -1 (0 Ranks, -1 Dex)
Forgery -1 (0 Ranks, -1 Int)
Gather Info -2 (0 Ranks, -2 Cha)
Heal -1 (0 Ranks, -1 Wis)
Hide* -1 (0 Ranks, -1 Dex)
Intimidate -2 (0 Ranks, -2 Cha)
Jump* +4 (0 Ranks, +4 Str)
Knowledge {Nature} -1 (0 Ranks, -1 Int)
Listen -1 (0 Ranks, -1 Wis)
Move Silently* -1 (0 Ranks, -1 Dex)
Perform { } -2 (0 Ranks, -2 Cha)
Ride -1 (0 Ranks, -1 Dex)
Search -1 (0 Ranks, -1 Int)
Sense Motive -1 (0 Ranks, -1 Wis)
Spellcraft -1 (0 Ranks, -1 Int)
Spot -1 (0 Ranks, -1 Wis)
Survival -1 (0 Ranks, -1 Wis)
Swim +7 (0 Ranks, +4 Str, +3 feat)
Use Rope -1 (0 Ranks, -1 Dex)
*Your armor check penalty applies
Feats: Athletic, Matial Weapon Proficiency: Waraxe,
Class features: simple weapon proficiency, light and medium armour proficiencies, shield proficiency, draconic aura +1, knows 4 draconic aura's, Skill Focus (swimming), water breathing, breath weapon, 2d6 fire (15' cone, REF 15), draconic resolve (immune to sleep and paralysis effects and to any dragon's frightful presence power)
Racial Stuff: darkvision, stonecunning (+2 on Search checks to notice unusual stonework, a dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can), weapon familiarity, stability (+4 against trips & bullrishes when standing on floor/ground), +2 to saves against poison & all spells, +1 to hit goblinoids, +4 ac against giants, +2 to appraise metal or stone, +2 to craft metal or stone
Draconic Aura's:
1 Power – subjects melee attacks do +N damage
2 Presence – subjects gain +N on Bluff, Diplomacy, & Intimidate checks.
3 Senses – subjects gain +N on Listen, Spot, & Initiative checks.
4 Energy Shield – if any subject is struck with a Natural Attack or a non-reach weapon, the attacker takes 2 fire damage.