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Author Topic: Aurum, Mike's character  (Read 2874 times)

Balgin Stondraeg

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Aurum, Mike's character
« on: May 28, 2007, 06:50:08 PM »

Name: Aurum
Race: Dwarf
Class: Dragon Shaman
Level: 4
Xp: 11780

Str  18 +4
Dex   8 -1
Con 20 +5
Int    8 -1
Wis   8 -1
Cha   7 -2

Fortitude Save: +9 (+4 Base, +5 Con)
Reflex Save: 0 (+1 Base, -1 Dex)
Willpower Save: +3 (+4 Base, -1 Wis)

+2 to all saves against magic, spell-like abilities & poisons


Hit Points: 47
Armour Class: 17 (touch 9, flat footed 18) (10 base, -1 dex, +5 breastplate, +1 cloak, +2 shield, -6 check penalty)

Initiative: -1
BAB: +3

Melee: +7
(+3 base, +4 str)
Ranged: +2 (+3 base, -1 Dex bonus)

Attacks: +8 enchanted Dwarven Waraxe 1d10+8 (x3)
+7 Dagger 1d4+4   (19×2, 10 ft range incriments)
+7 Spiked Gauntlets 1d4+4 (20×2)   
+2 Heavy Crossbow 1d10 (19x2, 120' range incriments)


Appraise: -1
  (0 Ranks, -1 Int)
Balance*: -1  (0 Ranks, -1 Dex)
Bluff: -2  (0 Ranks, -2 Cha)
Climb*: +6  (0 Ranks, +4 Str, +2 feat)
Concentration: +5  (0 Ranks, +5 Con)
Craft, Weapon Smithing: +6 (7 Ranks, -1 Int)
Diplomacy -2 (0 Ranks, -2 Cha)
Disguise -2 (0 Ranks, -2 Cha)
Escape Artist* -1 (0 Ranks, -1 Dex)
Forgery -1 (0 Ranks, -1 Int)
Gather Info -2 (0 Ranks, -2 Cha)
Heal -1 (0 Ranks, -1 Wis)
Hide* -1 (0 Ranks, -1 Dex)
Intimidate -2 (0 Ranks, -2 Cha)
Jump* +4 (0 Ranks, +4 Str)
Knowledge {Nature} -1 (0 Ranks, -1 Int)
Listen -1 (0 Ranks, -1 Wis)
Move Silently* -1 (0 Ranks, -1 Dex)
Perform { } -2 (0 Ranks, -2 Cha)
Ride -1 (0 Ranks, -1 Dex)
Search -1 (0 Ranks, -1 Int)
Sense Motive -1 (0 Ranks, -1 Wis)
Spellcraft -1 (0 Ranks, -1 Int)
Spot -1 (0 Ranks, -1 Wis)
Survival -1 (0 Ranks, -1 Wis)
Swim +7 (0 Ranks, +4 Str, +3 feat)
Use Rope -1 (0 Ranks, -1 Dex)
*Your armor check penalty applies


Feats: Athletic, Matial Weapon Proficiency: Waraxe,


Class features: simple weapon proficiency, light and medium armour proficiencies, shield proficiency, draconic aura +1, knows 4 draconic aura's, Skill Focus (swimming), water breathing, breath weapon, 2d6 fire (15' cone, REF 15), draconic resolve (immune to sleep and paralysis effects and to any dragon's frightful presence power)

Racial Stuff: darkvision, stonecunning (+2 on Search checks to notice unusual stonework, a dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can), weapon familiarity, stability (+4 against trips & bullrishes when standing on floor/ground), +2 to saves against poison & all spells, +1 to hit goblinoids, +4 ac against giants, +2 to appraise metal or stone, +2 to craft metal or stone

Draconic Aura's:
1 Power – subjects melee attacks do +N damage
2 Presence – subjects gain +N on Bluff, Diplomacy, & Intimidate checks.
3 Senses – subjects gain +N on Listen, Spot, & Initiative checks.
4 Energy Shield – if any subject is struck with a Natural Attack or a non-reach weapon, the attacker takes 2 fire damage.
« Last Edit: March 26, 2009, 06:32:25 PM by Balgin Stondraeg »
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Custom_Hobby

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Re: Aurum, Mike's character
« Reply #1 on: May 28, 2007, 09:56:22 PM »

Languages: Draconic, Dwarven, Tradespeak

Dragon Shaman Abilities:
~Draconic Adaptation Water Breathing, always on
~Draconic Aura +1 (4 Auras) Power – subjects melee attacks do +N damage. Presence – subjects gain +N on Bluff, Diplomacy, & Intimidate checks. Senses – subjects gain +N on Listen, Spot, & Initiative checks. Energy Shield – if any subject is struck with a Natural Attack or a non-reach weapon, the attacker takes (2 * N) damage of the same type as your Breath Weapon.
~Breath Weapon 2d6 Fire in a 15’ Cone Draconic
~Draconic Resolve Gain immunity to Paralysis & Sleep effects, and the Frightful Presence of Dragons.


Edit = Balgin I edited a few things im the first post. I fixed the things I knew already and I added a few things that were left out in this post. Please get back to me on that last PM and I can fill in the last few items that are needed.  :icon_wink: 
« Last Edit: May 28, 2007, 10:41:25 PM by Custom_Hobby »
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Custom_Hobby

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Re: Aurum, Mike's character
« Reply #2 on: May 29, 2007, 11:17:21 AM »

Dagger                                 2gp
Gauntlets, Spiked                   5gp
Waraxe, Dwarven              30gp
*Cold Iron                          30gp
*+1 weapon                    2000gp
Crossbow, Heavy               50gp
Bolts (20)                             2gp
Breastplate                       200gp
*Signature Crest               (free)
*Netcutter Spikes                200gp
Dueling Cloak1                    5gp
Steel Heavy Shield             20gp
*Shield Sheath                    25gp
*Shield Spikes                    10gp
Standard Adventurers Kit   15gp
Cold Weather Clothes           8gp
Quall's Feather Token          450gp

                                  Total 
                                          3052gp
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Balgin Stondraeg

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Re: Aurum, Mike's character
« Reply #3 on: July 03, 2007, 01:36:55 AM »

Status & stuff:

Wounds suffered: 38/47

Conditions: none
« Last Edit: August 05, 2008, 03:37:33 PM by Balgin Stondraeg »
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Custom_Hobby

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Re: Aurum, Mike's character
« Reply #4 on: September 26, 2007, 11:19:23 PM »

Aurums Loot:

I am still compiling the list from his initial search of the abbey

- Wooden casket carved about with dragon-like renderings
- Dragon's Tooth Amulet (11/50 charges of Burning Hands left)
- Seaman Galmids Token (Luckstone)
« Last Edit: April 16, 2009, 03:58:28 PM by Custom_Hobby »
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Balgin Stondraeg

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Re: Aurum, Mike's character
« Reply #5 on: May 07, 2008, 10:31:11 AM »

~Breath Weapon 2d6 Fire in a 15’ Cone Draconic 

Save DC 17.
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