Name: Alarian
Race: Human
Class: Bard/Barbarian/Fighter
Level: 2/1/2 (5)
Xp: 10780
Str: 14 +2
Dex: 14 +2
Con: 10 +0
Int 12 +1
Wis 12 +1
Cha 16 +3
Fortitude Save: +5 (+5 Base, +0 Con)
Reflex Save: +5 (+3 Base, +2 Dex)
Willpower Save: +4 (+3 Base, +1 Wis)
Hit Points: 27
Armour Class: 16 (touch 12, flat footed 14) (10 base, +4 armour, +2 dex, 15% spell failure, -0 armour check penalty)
Initiative: +6
BAB: +4
Melee: +6 (+4 base, +2 str)
Ranged: +6 (+4 base, +2 Dex bonus)
Attacks: +7 enchanted broadsword 1d8+3 (19x2)
+7 built & backed longbow 1d8+2 (20x3, 100' range incriments)
Appraise: +1 (0 ranks, +1 int)
Bluff: +8 (5 ranks, +3 cha)
Climb: +6 (4 ranks, +2 str)
Concentration: +0 (0 ranks, +0 con)
Decipher Script: +3 (2 ranks, +1 int)
Diplomacy: +8 (5 ranks, +3 cha)
Disguise: +3 (0 ranks, +3 cha)
Escape Artist: +2 (0 ranks, +2 dex)
Forgery : +2 (0 ranks, +2 int)
Gather Information: +3 (0 ranks, +3 cha)
Handle Animal: +3 (0 ranks, +3 cha)
Heal: +1 (0 ranks, +1 wis)
Hide: +2 (0 ranks, +2 dex)
Intimidate: +6 (3 ranks, +3 cha)
Jump: +6 (4 ranks, +2 str)
Knowledge, Local: +5 (4 ranks, +1 int)
Knowledge, Nobility & Royalty: +4 (3 ranks, +1 int)
Knowledge, Religion: +3 (2 ranks, +1 int)
Listen: +6 (5 ranks, +1 wis)
Move Silently: +2 (0 ranks, +2 dex)
Perform, sing: +8 (5 ranks, +3 cha)
Ride: +4 (2 ranks, +2 dex)
Search: +1 (0 ranks, +1 int)
Sense Motive: +5 (4 ranks, +1 wis)
Spot: +1 (0 ranks, +1 wis)
Survival: +1 (0 ranks, +1 wis)
Swim: +5 (3 ranks, +2 str)
Tumble: +5 (3 ranks, +2 dex)
Use Rope: +2 (0 ranks, +2 dex)
Bardic Knowledge: +3 (0 ranks, +1 int, +2 levels)
Feats: improved initiative, dodge, mobility, power attack
Class features: bardic "music", bardic knowledge, countersong, fascinate, inspire courage +1, all martial weapon proficiencies, medieum armour proficiency, shield proficiency, fast movement, rage1/day (4 rounds), heavy armour proficiency, tower shield proficiency, cleave (fighter)
Racial Stuff: The Human Skill Point, The Human Feat
Spells per day
0 level - 2
1st level - 1
Spells known
Level: Daze, Lullaby, Mending, Message
Level 1: Cure Light Wounds, Cause Fear