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Battle thread 7: The Skeleton Warrior

Started by Balgin Stondraeg, September 30, 2007, 05:38:50 PM

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Balgin Stondraeg

Surprise round:

Everyone exept the skeleton is surprised and it uses it's single action to stand up (from it's sitting position).

Round 1 and here's the initiative count:

Skeleton 18
Ellion 17
Rhana 16
Sarian 13
Dekion 12

The skeleton decides to attack the bloke wot tried to pinch it's sword. The attack roll is a mighty 16 which hurts (since he's currently flat footed). Because he has Uncanny Dodge he retains his dex bonus to ac whilst flat footed so the attack misses, a good thing because it was going to cause 11 points of hurt in fact (yes, this is a semi tough old skeleton).

Next up is Ellion & Rhana.

Bodhi

Ellion pulls out her holy symbol of Sindla and shouts in a clear steady voice
"BEGONE FOUL CREATURE!!"

(I was starting to wonder when she'd be getting any use for her turn undead abilities...)
Allways treat other people as the goal,not as the means.
Immanuel Kant.

Custom_Hobby

#2
"Sarian get back" Dekion rushes in and unleashes a full attack on the Skeleton (2 points)

OOC: Balgin did you remember to factor in the new Dex bonus he has from the ring, because his intiative bonus went up as a reslt. I updated everything on my character thread.
Mike
www.CustomHobby.com

Balgin Stondraeg

Quote from: Custom_Hobby on September 30, 2007, 07:58:25 PM
OOC: Balgin did you remember to factor in the new Dex bonus he has from the ring, because his intiative bonus went up as a reslt. I updated everything on my character thread.

You're right it should be two higher. I'll fix that in the next update (right after I've rolled Ellion's turning attempt :)).

Custom_Hobby

So does that mean I go after Ellion? If so who knows maybe the others might not be needed.
Mike
www.CustomHobby.com

Balgin Stondraeg

After Rhana but before Sarian (who rolled something like a 5 for initiative :().

Given her low charisma I'm going to (make) Ellion use luck on this attempt:

Her luck roll is 16 (granting a +4 bonus to the turning roll). Her final turning roll is a 12. The creature will attempt to keep away from her but it won't leave the room. It retreats towards the stairs down. Sarian does not get a free strike (because he's still flat footed).

Rhana's next (but the increased distance now means Dekion won't get both atatcks 'cause it's more than 1 square away :().

eyeolas

I'll scamper back out of the door, covering my head as I go.

Keeper

Does Rhana have LOS to the skeleton?  If she does, she'll cast Melf's Acid Arrow.  If not, she'll use the wand - all three bolts at the skeleton (obviously!)
:hal:   

Custom_Hobby

Dekion advances on the skeleton and attacks it (2 points)
Mike
www.CustomHobby.com

Balgin Stondraeg

Quote from: keeper40k on October 01, 2007, 06:36:45 AM
Does Rhana have LOS to the skeleton?  If she does, she'll cast Melf's Acid Arrow.  If not, she'll use the wand - all three bolts at the skeleton (obviously!)

She has line of sight but there's two people in the way. She could easily move and then cast at it or she could use the wand (remember that you can move and cast in the same round).

Custom_Hobby

Just take whichever will do the most damage and assume she does that (I think it is a safe assumption)
Mike
www.CustomHobby.com

Keeper

In that case, she'll move and cast Melf's Acid Arrow :)
:hal:   

Balgin Stondraeg

#12
Rhana's ranged touch attack is a 14. The acid arrow causes 5 damage and has 2 rounds remaining.

Dekion moves & attacks (with a 2 point power attack): Attack 19, damage 10 (skellies have damage reduction/blunt, remember? :))

It has now taken 15 damage and it's Sarian's turn.

Custom_Hobby

#13
Balgin did you factor in the critical hit for Dekion? He gets it from 18-20
Mike
www.CustomHobby.com

eyeolas

It is probably 19 once you've added modifiers

I take out my dagger and move into the choridore, wanting no part of the skeleton